This dissertation is about the study of crowd simulation and why the crowd simulation is in need in the movies. Particularly concentrating about the computer generated movies simulating a large crowd is the most difficult task in the production pipeline. So finding a better way to give the audience the feel of crowd is the challenge.
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Researching about the silhouettes and its uses will help to implement the silhouette to establish the crowd. Silhouettes helps in many ways to create a mystic mood. . As implementing silhouette in the crowd simulation will helps to reduce the secondary animation and facial expression. As there are so many softwares exist to helps the crowd simulation, This paper will focus on a procedure which will create a crowd simulation by transferring the animation from one character to another character in a simpler and easier way.
Animation gives the life to the character. Animating a particular character takes a long time to give the feel. This dissertation is about researching the animation, animating the entire crowd is the difficult task in the animation pipeline. So this dissertation is mainly carried out to find a way to transfer the animation from one character to another character in a simpler and easier way.
Crowd simulation is a process of simulating a group of members, objects or characters. When simulating a large number of characters in a live feature film is not a big deal. Man power is more important in simulating a crowd in feature film. Particularly concentrating on the computer generated movies, replicating the characters animation and behavior from one character to many character is a big deal. A lot of research is done about the crowds and the formation of crowds in society. For example, social gatherings, meetings, assemblies, religious ceremonies and sport events.
The main aim of the project is to achieve an essential method for crowd simulation for animation.
The research question for this study will be.
What is crowd simulation?
Why we need crowd simulation?
Researching the existing crowd simulation method.
Disadvantages of existing crowd simulation method.
How silhouette helpful for the animation poses?
How silhouette will be useful for simulating a crowd?
Animating the entire crowd is the most biggest problem. Technically, creating the crowd is not a big deal but at that same time transferring the animation to each and every character with the different timing is the big deal. The another problem is that the rendering the whole scene with lots and lots of character in a particular scene will make the scene the most complicated one.
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